The Team

Bryan Bishop

Producer
  • Role

    Producer, Audio Design, Level Design

  • Degree

    BS in Computer Science and Game Design

  • Other Credits

    Audyssey

    Roger Fastman

Ryan Davey

Technical Director
  • Role

    Technical Director, Engine Architect, UI Programmer

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

  • Other Credits

    Conglopoly

Daniel Bloom

Network Programmer
  • Role

    Network Programmer, Particles Programmer, Scripting Integration

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

  • Other Credits

    Onoma

Steven Chith

Graphics Programmer

Branden Gee

Audio Programmer
  • Role

    Audio Programmer, Tools Programmer, Level Editor Programmer

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

  • Other Credits

    parChord

Frank Williston

Physics Programmer

Jonathan Sokol

Engineering
  • Role

    Engineering, HCI

  • Degree

    BS in Computer Engineering

Craig Sutton

Lead Designer
  • Role

    Lead Designer, Gameplay Scripter

  • Degree

    BS in Computer Science and Game Design

  • Other Credits

    Roger Fastman

Stephanie Keene

Art Director
  • Role

    Art Director, UI Artist

  • Degree

    BFA in Digital Art and Animation

Kayla Oswald

Character and Environment Artist
  • Role

    Character and Environment Artist

  • Degree

    BFA in Digital Art and Animation

Danny Huynh

Art Manager
  • Role

    Art Manager, Character and Environment Artist

  • Degree

    BFA in Digital Art and Animation

Jennifer Ryckman

Character and Environment Artist
  • Role

    Character and Environment Artist

  • Degree

    BFA in Digital Art and Animation

Sarah Nixon

Animator
  • Role

    Animator

  • Degree

    BFA in Digital Art and Animation

  • Other Credits

    Fragment

    Helios

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