• Genre: Platformer and Poetic Experience
  • Course: GAM 350
  • Release Date: 04-30-09

The Team

Justin Whitney

Game Design
  • Role

    Game Design, Physics, Writer, Level Design, Gameply

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Matthew Anderson

Graphics
  • Role

    Graphics, Producer, Lead Artist, Gameplay

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Hamza Hutchinson

Technical Director
  • Role

    Technical Director, Engine, Gameplay, Vine

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Ian Eller

Sound Director
  • Role

    Sound Director, Script Engine, Sound Engine, Composer, Gameplay

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

Awards

Independent Games Festival
Student Showcase, 2010
Indie Game Challenge
Non-Professional Finalist, 2010

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