• Genre: Poetic Experience, Rhythm, and Shoot 'Em Up
  • Course: GAM 250
  • Release Date: 05-01-10

The Team

Robert Francis

Technical Director
  • Role

    Technical Director

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

  • Other Credits

    Audyssey

Jordan Hemenway

Producer
  • Role

    Producer

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

  • Other Credits

    Nitronic Rush

Daniel Rosas

Creative Director
  • Role

    Creative Director

  • Degree

    BS in Computer Science in Real-Time Interactive Simulation

  • Other Credits

    Audyssey

Jami Lukins

Art Director
  • Role

    Art Director

  • Degree

    BFA in Digital Art and Animation

  • Other Credits

    Solar Flare

Awards

Independent Games Festival
Student Showcase, 2011
DigiPen Game Awards
Best Physics
Best Game
PAX 10
Official Selection, 2010
Indie Game Challenge
Non-Professional Finalist, 2011
IndieCade
Finalist, 2010

The students at DigiPen never cease to amaze me. . . . I highly recommend you check this one out.

Geoff Gibson, diygamer.com

This game is an overall, stunning experience and, in my opinion, on the same level as a game like Flower.

Peter Boyle, 1-Up

It was hands down the best game I played at this year's IndieCade.

Billy Shibley, Machinima

Solace, in addition to being a marvelous work of art in its own right, is a lesson to all game designers of what games have the potential to be.

Derek Yu, TIG Source

Hands down, Solace has got to be one of the most staggeringly beautiful titles I have ever seen.

Cassandra Khaw, Gamasutra

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